Era · 1957 → tomorrow
Every era of rockets
Start with the first rockets of 1957, or with today’s reusable boosters. Then build the ships of tomorrow.
Free mobile space game · In development
Build your own space program. Launch from real launch pads, reach orbit, then fly all the way to the edge of the Solar System — where Voyager 1 is today.
01The game
Real gravity, real orbits, real fuel math. Start small with your first rocket, grow your space agency, and go further than anyone before you.
Era · 1957 → tomorrow
Start with the first rockets of 1957, or with today’s reusable boosters. Then build the ships of tomorrow.
Career · any nation
Pick any nation, with its budget and its launch sites. Build your space agency from zero.
Map · satellite imagery
A world map with real launch sites and real satellite imagery. Zoom from orbit down to the pad.
Sol · planets → heliopause
Planets, moons, asteroids — and deep-space probes that leave it all behind, like Voyager.
02One light-day
On 18 November 2026, Voyager 1 becomes the first human-made object one light-day from Earth: a radio message needs a full day to reach it. That is how far this game wants to take you.
Voyager 1 reaches one light‑day in
Wednesday 18 November 2026, at 10:16 UTC (11:16 in Belgium).
Voyager 1 reaches one light-day from Earth on 18 November 2026 at 10:16 UTC.
Dates and figures: NASA. The distance shown after the milestone is an estimate. Light Day Away is an independent game, not affiliated with NASA, JPL or any space agency.
03Roadmap
Light Day Away is made by one developer in Belgium, in the evenings and on weekends. Dates are goals, not promises.
Real orbital physics, first rockets, launch from the pad to a stable orbit.
Pick a country, manage a budget, unlock new eras and destinations.
First players test the game on their phones. Join the list to take part.
Free to play, with fair in-app purchases. No loot boxes, no pay-to-win.
04Follow the mission
Leave your email and you will get a message when the beta opens and when the game is out. Nothing else.